

If you can find this place un-looted, the green keycard will spawn in the office room in the middle right of this building. This small monument carries a little more loot than the supermarket, so you may encounter some higher-tiered players looking to expand their arsenal and get easy components. The oxum’s gas station is very much like the abandoned supermarket with players coming in out of constantly.

The abandoned cabins are one of the more overlooked places to find green keycards. You want to head in the first entrance, take your first right, and on the desk will your green keycard. You still should always try your luck here though if it is close by. Your chances of finding a green card sitting around here are slim. The lighthouse is remarkably close to spawn points, so it usually is a very commonly looted area. In this guide, we will discuss and explain all green keycard locations in rust and why they are important! Green keycards also have durability, which means after a certain number of uses at the monument puzzles, they will break. Players use green keycards to complete the monument puzzles to find better and higher quality loot and components. The more you play, the more you will understand the importance of the green keycards and keycards in general. As they play and progress through the game, new challenges present themselves daily. Here's a video telling you where to find all the keycards in Rust.The green keycards in Rust can be a very challenging topic for inexperienced players. Rust Beginner's Guide - Where to find all Keycards All these cards have a swipe limit, however using them on the wrong door or one that is not powered will not deplete them, but using them on an already opened door will. Red cards can only be found in crates and behind the locked blue doors. Blue cards can be found in vending machines at the Outpost or in loot rooms opened by the green card that do not contain a blue door.

Green cards can be found as a drop from scientists, and at the lighthouse, super market and Oxum's Gas Station. Note that there may be a blue door behind a green one for example, so make sure to have all you need before opening the first one, for the loot can be sparse before the last door in these cases. Each of these doors requires the respective coloured keycards to open The difficulty of the doors goes in order of green, blue, red, green being the easiest and red being the hardest.

Not much is known about the loot yet although we do know it will respawn every 30 minutes and is different from monument to monument. Note that the fuse will deplete even if the switch is not activated. Next to the fuse box, there is usually (but not always) a switch you need to activate in order to deliver power. You can tell that a door has power when the keypad is lit down. You need to deliver power to a locked door and then use the corresponding key for said door. These puzzles work off of a newly implemented electricity system.
